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	<title>tudwaythecore.com &#187; game</title>
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		<title>Detecting focus in flash player</title>
		<link>http://blog.tudwaythecore.com/2009/05/detecting_focus/</link>
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		<pubDate>Fri, 29 May 2009 18:00:44 +0000</pubDate>
		<dc:creator>tudway</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[cs3]]></category>
		<category><![CDATA[detecting]]></category>
		<category><![CDATA[focus]]></category>
		<category><![CDATA[pause]]></category>
		<category><![CDATA[tudway]]></category>

		<guid isPermaLink="false">http://blog.tudwaythecore.com/?p=274</guid>
		<description><![CDATA[Have you ever wondered how games can detect if they are in focus? Well I'm going to show you anyway and it is a very useful function that i use in all my new projects. I'm going to show you what i mean first. 
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		<title>BitmapData PerlinNoise</title>
		<link>http://blog.tudwaythecore.com/2009/05/bitmapdata_perlinnoise/</link>
		<comments>http://blog.tudwaythecore.com/2009/05/bitmapdata_perlinnoise/#comments</comments>
		<pubDate>Tue, 26 May 2009 18:21:08 +0000</pubDate>
		<dc:creator>tudway</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[bitmap]]></category>
		<category><![CDATA[bitmapdata]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[noise]]></category>
		<category><![CDATA[perlin]]></category>

		<guid isPermaLink="false">http://blog.tudwaythecore.com/?p=247</guid>
		<description><![CDATA[I haven't posted in a while because i have been busy with other projects, which you will see soon. I've decided to play with bitmapdata and see what it can be used for. I have used this effect in a game thats in production for the backgrounds because they look quite spacey. And its a [...]]]></description>
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		<title>Updating the site</title>
		<link>http://blog.tudwaythecore.com/2008/08/updating-the-site/</link>
		<comments>http://blog.tudwaythecore.com/2008/08/updating-the-site/#comments</comments>
		<pubDate>Sun, 24 Aug 2008 13:09:21 +0000</pubDate>
		<dc:creator>tudway</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[maintenance]]></category>
		<category><![CDATA[site]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://blog.tudwaythecore.com/?p=23</guid>
		<description><![CDATA[Due to an increase in traffic i have moved my site tudway-experimental.com over to this new site, i am also using wordpress instead of iweb. Over the next few days i will move all of the content from the old site to this new one. So stay tuned!]]></description>
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		<title>SteerWheels</title>
		<link>http://blog.tudwaythecore.com/2008/05/steerwheels/</link>
		<comments>http://blog.tudwaythecore.com/2008/05/steerwheels/#comments</comments>
		<pubDate>Mon, 19 May 2008 19:11:00 +0000</pubDate>
		<dc:creator>tudway</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[APE]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[ball]]></category>
		<category><![CDATA[car]]></category>
		<category><![CDATA[cs3]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[exit]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[steerwheels]]></category>

		<guid isPermaLink="false">http://blog.tudwaythecore.com/?p=16</guid>
		<description><![CDATA[Here is my new game SteerWheels! You can play it here It is a fun, interesting physics based game where you have to push the ball to the bar using the car (controlled by the arrow keys). I created it back in february, but i acquired sponsorship for this game so me and my sponsor, GamesReloaded.com, spent [...]]]></description>
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		<slash:comments>2</slash:comments>
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